Designer + Community Advocate
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Gamification and Emotional Intelligence

Site Map, User Flows, UX Design, UI Design

Working with the talented team from Stanford University’s School of Medicine/Wall Lab, I was tasked with reimagining an app they build called “GuessWhat”. Using charades as a diagnostic tool to help children with autism, the app uses machine learning and artificial intelligence to analyze behaviors while interacting with a family member or guardian. We worked to make the current user experience simpler and easy to use then unified the visual design with a fresh new style guide and set of custom illustrations & animations.

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